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Newton is a good guy, but he is crazy about apples, and nobody knows why. We assume they give him some good ideas for his scientific researches. The goal of Way of an Idea 2 is to bring the apple of each level to Newton, and to make it touch his head. You dispose of a really simplistic plan of the situation. With your pen, you have to draw lines to create new walkways and bring the apple to your friend. Then, you just have to check if your device works! The apple has to touch Newton head if you want to unlock the new level.
Use your mouse to draw the lines, and the space bar to activate your mechanism.
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